Term Effective:
Fall 2020
Description:
The 3D Modeling and Animation major provides fundamental skills for entry into a wide range of industries, including entertainment, architecture, electronic gaming, advertising, and educational media, as well as forensics and medical animation, and 3D simulations. This program also prepares students for advanced animation education through degree granting institutions and schools specializing in the film and broadcast fields.
Students will explore the principles of three-dimensional (3D) modeling, texturing, lighting and animating, as well as the application of particle systems and dynamics to produce a range of effects. Emphasis is placed on modeling, rigging and animating 3D characters, and upon creating sophisticated 3D scenes. Upon completion, students will have a comprehensive understanding of the basic practices of designing, building, and animating 3D environments, characters, and visual effects.
Upon successful completion of this program, the student will be able to:
- Apply the basic practices of designing, building, and animating 3D environments, characters, and visual effects; and
- Produce 3D animations consistent with industry requirements for entry level animators.
Program Requirements:
The requirements for the Digital Media: 3D Modeling and Animation (AS) program are:
-
Complete 29 units from
- Digital Media: 3D Modeling & Animation Core Requirements
- Information Learning Resources Requirement
Digital Media: 3D Modeling & Animation Core Requirements - complete 28.00 units |
APTECH 43 | Computer Modeling and Animation with 3D Studio Max | 3.00 |
APTECH 162 | 3D Animation: Visual Effects and Compositing | 2.00 |
APTECH 63 | 3D Animation: Modeling and Rigging | 4.00 |
APTECH 64 | 3D Animation: Character Animation | 4.00 |
APTECH 65 | Advanced 3D Animation Workshop | 4.00 |
APTECH 168 | 3D Animation: Introduction to Virtual Reality | 2.00 |
ART 7A | Drawing and Composition 1 | 3.00 |
CS 74.11 | Introduction to Digital Media | 3.00 |
Complete any combination totaling at least 3.00 units from the following:
| Course | Description | Units |
APTECH 46 | Introduction to Computer-Aided Drafting | 2.00 |
ART 5 | Three Dimensional Design | 3.00 |
ART 69 | Introduction to Cartooning and Sequential Art | 3.00 |
CS 41 | Game Design | 4.00 |
CS 42 | Introduction to Game Coding | 4.00 |
CS 70.11A | Adobe Photoshop 1 | 3.00 |
CS 74.21A | Digital Video Post-Production Techniques 1 | 1.50 |
CS 74.21B | Digital Video Post-Production Techniques 2 | 1.50 |
CS 78.1 | 3D Printing | 3.00 |
MEDIA 20 | Introduction to Digital Filmmaking | 4.00 |
MEDIA 22 | Screenwriting | 3.00 |
THAR 10A | Introduction to Acting | 3.00 |
THAR 10B | Scene Study and Characterization | 3.00 |
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Information Learning Resources Requirement - complete 1.00 units |
LIR 10 | Introduction to Information Literacy | 1.00 |
Term Effective:
Fall 2020
The requirements for this program of study are effective beginning the semester shown above. If you began working on this program before the effective semester, you may not be affected by the changes. Consult with the program contact person or the department chair to determine your eligibility to complete the program under previous requirements.
Associate Degree Requirements:
The major is one of several requirements students need to fulfill in order to be awarded the Associate Degree, the highest level of academic achievement recognized by Santa Rosa Junior College. Please note that all of the following requirements must be met in order for the degree to be conferred:
For all students admitted for the Fall 2009 term or any term thereafter,
a grade of "C" or better, or "P" if the course is taken on a pass/no pass basis,
is required for each course applied toward the major.
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