SRJC Course Outlines

5/14/2025 12:05:42 PMCS 57.11 Course Outline as of Fall 2022

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  CS 57.11Title:  SOCIAL MEDIA AND SOCIETY  
Full Title:  Social Media, the Internet, and Society
Last Reviewed:2/28/2022

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled3.0017.5 max.Lecture Scheduled52.50
Minimum3.00Lab Scheduled08 min.Lab Scheduled0
 Contact DHR0 Contact DHR0
 Contact Total3.00 Contact Total52.50
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  105.00Total Student Learning Hours: 157.50 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly: 

Catalog Description:
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Students will be introduced to the landscape of emerging social media within the information society. Using an interdisciplinary approach, students develop a critical understanding of the psychology, history, sociology, politics, and economics of new information technologies and the sociocultural shifts from which they evolved. By focusing on cutting-edge content and events, students study and apply theoretical concepts to real-life issues, such as the impact of technology on society, the relationship between digital devices and identity, the explosion of video content, privacy and surveillance, intellectual property, hacktivism, cybercrime, and more. Using video, audio, web-based, and print materials, students explore the complex and interconnected relationship between emerging social media, technology, and society.

Prerequisites/Corequisites:


Recommended Preparation:

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
Students will be introduced to the landscape of emerging social media within the information society. Using an interdisciplinary approach, students develop a critical understanding of the psychology, history, sociology, politics, and economics of new information technologies and the sociocultural shifts from which they evolved. By focusing on cutting-edge content and events, students study and apply theoretical concepts to real-life issues, such as the impact of technology on society, the relationship between digital devices and identity, the explosion of video content, privacy and surveillance, intellectual property, hacktivism, cybercrime, and more. Using video, audio, web-based, and print materials, students explore the complex and interconnected relationship between emerging social media, technology, and society.
(Grade or P/NP)

Prerequisites:
Recommended:
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 DSocial ScienceFall 2019
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Spring 2013Inactive:
 
UC Transfer:Effective:Inactive:
 
C-ID:

Certificate/Major Applicable: Both Certificate and Major Applicable

Approval and Dates
Version:04Course Created/Approved: 10/29/2012
Version Created:11/29/2018Course Last Modified:6/2/2024
Submitter:Donald LairdCourse Last Full Review:2/28/2022
Version Status:Approved Changed CoursePrereq Created/Approved:2/28/2022
Version Status Date:2/28/2022Semester Last Taught:Spring 2024
Version Term Effective:Fall 2022Term Inactive:


COURSE CONTENT

Student Learning Outcomes:
At the conclusion of this course, the student should be able to:
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1.  Identify periods of technological advancement.
2.  Use new or emerging technologies.
3.  Develop an appreciation of the empowering nature of new and emerging technologies.
4.  Evaluate the social, cultural, political, and economic impact of new and emerging technologies.
 

Objectives: Untitled document
At the conclusion of this course, the student should be able to:
1. Explore the impact of new media and emerging technologies on society and large institutions such as news, government, entertainment, and education.
2. Explain the relationship between digital literacy, information inequality, and the digital divide.
3. Describe common beliefs, philosophies, and theories shared by free speech advocates, hacktivists, technologists, and futurists.
4. Recognize and distinguish between issues related to identity, privacy, ethics, and surveillance.
5. Identify major influences on Internet culture.
6. Evaluate law and legislation related to internet accessibility, online sharing, emerging technologies, and cybercrime.
7. Locate, use, and cite information resources and creative content accurately and responsibly.
8. Use social media responsibly and safely.

Topics and Scope
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I. The Impact of Technology on the Development of Society
    A. Print press
    B. Radio
    C. Television
    D. Internet
    E. Web
II. Information Inequality
    A. Social structures and information ecologies
         1. Libraries
         2. Archives
         3. Museums
         4. Schools
         5. Community agencies
    B. Digital divide
III. Information and Communication
    A. Methods of content delivery
    B. Mobile communication
    C. Location-based media
IV. Public Policy and New Media
    A. Copyright and fair use
         1. Digital rights management
         2. Creative Commons
         3. Royalty-free content
    B. Piracy
    C. Privacy and surveillance
    D. Cybercrime
V. Web-based Technologies
    A. Blogs/Vlogs
    B. Microblogging
    C. Multimedia Messaging Systems
    D. Social networking
    E. Podcasting
    F. Digital entertainment platforms
VI. Internet Culture
    A. Community-based organizing
    B. Free speech and social responsibility
    C. Hacktivism
    D. Collaborative economy
    E. Sharing society
    F. Crowdsourcing

Assignments:
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1. Reading of each week (20-50 pages)
2. Research Project
3. Audio/Video assignments (2-8)
4. Writing assignments (5-12)
5. Presentations (1-2)
6. Exams (1-2)

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
20 - 40%
Research Project, writing assignments
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
20 - 40%
Audio/video assignments, writing assignments
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
0 - 0%
None
Exams: All forms of formal testing, other than skill performance exams.Exams
10 - 30%
Exam(s)
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
10 - 25%
Attendance and participation, presentation(s)


Representative Textbooks and Materials:
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Instructor prepared materials
How the World Changed: Social Media, Miller et. al., https://library.oapen.org/handle/20.500.12657/32834 (CC BY-NC-ND 4.0). 2015 (classic)
Social Media Campaigns: Strategies for Public Relations and Marketing, Kim, Carolyn; Routledge Publishing. 2020

OTHER REQUIRED ELEMENTS

Student Preparation
 Matric Assessment Required:XExempt From Assessment
 Prerequisites-generate description:NPNo Prerequisite
 Advisories-generate description:NANo Advisory
 Prereq-provisional:NNO
 Prereq/coreq-registration check:NNo Prerequisite Rules Exist
 Requires instructor signature:NInstructor's Signature Not Required
   
BASIC INFORMATION, HOURS/UNITS & REPEATABILITY
 Method of instruction:02Lecture
 71Internet-Based, Simultaneous Interaction
 72Internet-Based, Delayed Interaction
 Area department:CSComputer Studies
 Division:72Arts & Humanities
 Special topic course:NNot a Special Topic Course
 Program Status:1Both Certificate and Major Applicable
 Repeatability:00Two Repeats if Grade was D, F, NC, or NP
 Repeat group id:  
   
SCHEDULING
 Audit allowed:YAuditable
 Open entry/exit:NNot Open Entry/Open Exit
 Credit by Exam:NCredit by examination not allowed
 Budget code: Program:0000Unrestricted
 Budget code: Activity:0701Computer & Information Science
   
OTHER CODES
Disciplines:Computer Information Systems
 Basic Skills:NNot a Basic Skills Course
 Level below transfer:YNot Applicable
 CVU/CVC status:YDistance Ed, Not CVU/CVC Developed
 Distance Ed Approved:YHybrid (i.e., a mix of face-to-face and technology-based instruction)
 Emergency Distance Ed Approved:YFully Online
 Credit for Prior Learning:NAgency Exam
NCBE
NIndustry Credentials
NPortfolio
 Non-credit category:YNot Applicable, Credit Course
 Classification:YLiberal Arts and Sciences Courses
 SAM classification:ENon-Occupational
 TOP code:2201.00Social Sciences, General
 Work-based learning:NDoes Not Include Work-Based Learning
 DSPS course:NNO
 In-service:NNot an in-Service Course

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