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Lecture and Lab
I. Introduction to the Portfolio
A. The nature of what a portfolio is and its purpose
B. The importance of storytelling inherent in a portfolio
C. The persuasive narrative as a means of expression
D. What a portfolio is not
E. Historical examples
F. Contemporary examples
G. Purposeful and appropriate content
H. Self-promotion
I. Marketing uses
J. Narratives tell a story
K. Descriptive writing
L. Focus on Audience
1. Academia
2. Workforce
3. Potential clients
4. Colleagues or professional organizations
M. Achieving differentiation and uniqueness
N. Exploration and introduction to diverse types of portfolios
O. Perceptual psychology
P. Gestalt principles of visual perception
1. Law of Closure
2. Law of Common Region
3. Figure/Ground
4. Law of Proximity
5. Law of Similarity
6. Law of Symmetry
7. Law of Continuity
8. Law of Common Fate
9. Law of Past Experience
Q. Composition
1. Content editing
2. Rule of thirds
3. Golden mean
II. Asset Gathering
A. Being a curator of your own content/assets
B. Method of gathering
1. Scanning
2. Original photography
3. Computer renderings and drawings
4. Hand renderings and drawings
5. Web images
6. Stock photography
C. File management
1. File naming practices
2. Folder and file organization
3. File safety and backup options
4. Local- and cloud-based storage options
D. Post versus pre-production
1. Entourage
2. Backgrounds and foregrounds
E. Graphics
1. Tonal values
2. Shading
3. Line weights
F. Media file types
1. Raster-based files: JPG, TIFF, PNG, BMP, GIF
2. Vector-based files: EPS, PDF, DWG, DWF, SVG
3. Point-based files: OBJ, STL, FBX, IGES, GLTF, BLEND
G. Resolution and file size
1. Storage limitations
2. Resolution compatibility
H. Introduction to common image editing tools
1. Transparency
2. Layers
3. Image masking
4. Colors, swatches, gradients, and patterns
5. Blending modes
6. Fill and stroke
7. Paths and node-editing
8. Filters and effects
III. Portfolio Creation
A. Composition
1. A live portfolio document
a. Non-destructive image use
b. Linking versus embedding
B. Graphic design
1. Typography: titles and body text fonts
2. Composition
3. Rhythm and repetition
4. Consistency
5. Color theory
C. Content publishing
1. Media vs Medium
2. Content vs packaging
3. Package delivery methods
4. Assets vs Delivery Model
5. Print Media vs Screen Media
D. Recipient user experience
E. Who's using this and who's going to see it
F. Printed portfolio issues
1. Format sizes
2. Print media
3. Online printing services
4. Binding options
G. Web-based portfolio issues
1. Screen format ratio
2. Mobile use
3. Web-based platforms
a. Templates
b. HTML coding
c. Domain hosting
4. Interactive media
5. Animation and video
H. Digital portfolio issues
1. Colorspace
IV. Best Practices for Online Content
A. Social media
B. Online aggregators
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Instructor prepared materials