SRJC Course Outlines

4/23/2024 10:16:38 AMART 69 Course Outline as of Fall 2017

New Course (First Version)

Discipline and Nbr:  ART 69Title:  INTRO TO CARTOONING  
Full Title:  Introduction to Cartooning and Sequential Art
Last Reviewed:2/26/2024

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled2.0017.5 max.Lecture Scheduled35.00
Minimum3.00Lab Scheduled4.006 min.Lab Scheduled70.00
 Contact DHR0 Contact DHR0
 Contact Total6.00 Contact Total105.00
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  70.00Total Student Learning Hours: 175.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 

Catalog Description:
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An introduction to the basic concepts, techniques, and history of cartooning and sequential art. Includes composition, sketching, character design, inking, coloring, lettering and writing for sequential art, using a variety of tools and media.

Course Completion of ART 7A

Recommended Preparation:

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
An introduction to the basic concepts, techniques, and history of cartooning and sequential art. Includes composition, sketching, character design, inking, coloring, lettering and writing for sequential art, using a variety of tools and media.
(Grade or P/NP)

Prerequisites:Course Completion of ART 7A
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP


Associate Degree:Effective:Fall 2017
CSU GE:Transfer Area Effective:Inactive:
IGETC:Transfer Area Effective:Inactive:
CSU Transfer:TransferableEffective:Fall 2017Inactive:
UC Transfer:Effective:Inactive:

Certificate/Major Applicable: Certificate Applicable Course


Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon completion of the course, students will be able to:
1. Assemble a portfolio of cartooning and sequential art.
2. Draw cartoons.
3. Apply a conceptual and practical understanding of the functional anatomy of cartoons and
    sequential art.
4. Demonstrate an understanding of applied design, drawing and narrative principles and their use in communication.
5. Demonstrate technical skills including sketching, inking, and lettering.
6. Discuss the cultural influence of cartooning and sequential art.
7. Apply a historical appreciation of cartooning and sequential art.
8. Demonstrate presentation skills.
9. Develop concepts from idea to sketch to finished product.
10. Prepare visual work for print and for internet distribution.

Topics and Scope
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All items include both lecture and lab elements. Lab will consist of both digital lab work and studio lab work.
I. Building Blocks and Vocabulary of Cartooning and Sequential Art
    A. Single panel cartoons
    B. Captions
    C. Page layout
    D. Gutters
    E. Panel transitions
    F. Word/thought/narration bubbles
II. Historical and Cultural Aspects of Cartooning and Sequential Art
    A. History
    B. Style
    C. Development
    D. Genre
III. Developing Characters and Stories from Observation and Imagination
    A. Gesture drawing
    B. Motion
    C. Observational drawing
    D. Observational journaling
IV. Drawing Cartoon Characters
     A. Bodies
    B. Heads
    C. Hands
    D. Faces
    E. Expressions
    F. Clothes
    G. Motion
    H. Emanata
V. Creating Settings and Spaces
    A. Stage/space design
     B. Mapping
    C. Distal Cues
    D. Basic linear perspective
VI. Drawing for Cartoons
    A. Sketching/thumbnailing
    B. Pencils
    C. Inks
    D. Colors
VII. Lettering
VIII. Writing for Cartoons and Sequential Art
    A. Story outline
    B. Script format
    C. Narrative arc
IX. Storyboarding for Film and Animation
X. Concept Development from Idea to Sketch to Pitch to Finished Product
XI. Photo-ready Artwork
    A. Traditional/historical image preparation
    B. Digital preparation for print
    C. Preparation for digital distribution
XII. Portfolio Preparation
XIII. Group Critique

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Lab Related Assignments:
1. Creation/assembly of class cartoon portfolio
2. Gesture/expressive drawing from live models
3. Character design based on live model observation, memory and imagination
4. Character design turnarounds
5. Magazine caption cartoons and  political cartoons
6. Comic strips - 3-5 panel sequential cartoons
7. Storyboards
8. Digital and analog approaches to page development - thumbnails, layout, pencils, inks, color,
9. Blocking scenes using maps
10. Multi-page sequential narratives
11. Digital preparation of original art for print - scanning, cleaning, formatting
Lecture Related Assignments:
1. Written analysis of published comics or graphic novels
2. Oral presentation of historical/classic cartoons

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
5 - 10%
Written critique and analysis of historical examples of cartooning and sequential art.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
5 - 15%
Homework problems for example, observational drawing, gesture drawing, story journaling, script writing, character design/development.
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
5 - 15%
Class performances for example, creating cartoons, oral presentation of personal or historical work, participation in group critiques.
Exams: All forms of formal testing, other than skill performance exams.Exams
0 - 0%
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
75 - 75%
A portfolio of completed work will be the major basis for course grade. Other factors: attendance/class participation, attitude, attentiveness, effort, growth, participation.

Representative Textbooks and Materials:
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Instructor prepared materials
Classic Literature:
Cartooning: Philosophy and Practice. Brunetti, Ivan. Yale University Press. 2011
Drawing Words and Writing Pictures: Making Comics: Manga, Graphic Novels, and Beyond. Abel, Jessica and Madden, Matt. First Second. 2008
Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels. McCloud, Scott. William Morrow Paperbacks. 2006
Understanding Comics: The Invisible Art. McCloud, Scott. William Morrow Paperbacks. 1994

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