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CS 42 |
Introduction to Game Coding |
Description: | This course introduces students to the design, development, and coding of simple graphical computer-based games. During the course, students will be introduced to various game engines and development environments. Students will gain experience working individually and in a team environment. Emphasis is placed on engaging players through compelling application of game mechanics, dynamics, and aesthetics, as well as on playtesting and iterative development to ensure user-centered design goals are met. |
Recommended Preparation: | Course completion of CS 110A and/or programming experience |
Transferability: | CSU; UC |
Repeatability: | Two Repeats if Grade was D, F, NC, or NP |
Grading Type: | Grade or P/NP |
Sections listed are for |
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| Sect | Days | Hours | Instructor | Location | Room | Units | Status | Total Seats | Current Enrollment | Seats Remaining | Date Begin/End | Date Final Exam | Books |
| 5363 | | Online | Wilde E | Online | Online | 4.00 | Ended | 34 | 28 | 6 | 01/19-05/20 | To Be Arranged |
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| Optional Zoom meetings will take place on Wednesdays from 11:30am to 12:30pm. Attendance at these meetings is recommended but not required. Those not in attendance are required to watch the recording of each meeting. More details will be provided in the syllabus distributed by the instructor. |
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