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CS 42
Introduction to Game Coding
Description:This course introduces students to the design, development, and coding of simple graphical computer-based games. During the course, students will be introduced to various game engines and development environments. Students will gain experience working individually and in a team environment. Emphasis is placed on engaging players through compelling application of game mechanics, dynamics, and aesthetics, as well as on playtesting and iterative development to ensure user-centered design goals are met.
Recommended Preparation:Course completion of CS 110A and/or programming experience
Transferability:CSU; UC 
Repeatability:Two Repeats if Grade was D, F, NC, or NP
Grading Type:Grade or P/NP
Sections listed are for
 SectDaysHoursInstructorLocationRoomUnitsStatusTotal SeatsCurrent EnrollmentSeats RemainingDate Begin/EndDate Final ExamBooks
Add section to cart5363 OnlineWilde EOnlineOnline4.00Ended34201401/20-05/21To Be ArrangedClick here for availability at the SRJC bookstore  Click here to see if the library has a copy of your textbook  Free Text/Media
 Optional Zoom meetings will take place for each class session on Wednesdays, 11:30am-12:30pm. Attendance at these zoom meetings is recommended but not required. More details will be provided in the syllabus distributed by the instructor.