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CS 42 |
Introduction to Game Coding |
Description: | This course introduces students to the design, development, and coding of simple graphical computer-based games. During the course, students will be introduced to various game engines and development environments. Students will gain experience working individually and in a team environment. Emphasis is placed on engaging players through compelling application of game mechanics, dynamics, and aesthetics, as well as on playtesting and iterative development to ensure user-centered design goals are met. |
Recommended Preparation: | Course completion of CS 110A and/or programming experience |
Transferability: | CSU; UC |
Repeatability: | Two Repeats if Grade was D, F, NC, or NP |
Grading Type: | Grade or P/NP |
Sections listed are for |
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| Sect | Days | Hours | Instructor | Location | Room | Units | Status | Total Seats | Current Enrollment | Seats Remaining | Date Begin/End | Date Final Exam | Books |
| 1827 | | Online | Wilde E | Online | Online | 4.00 | Ended | 34 | 18 | 16 | 08/17-12/11 | To Be Arranged |
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| After registering for this class, click on the section number to find any available online course material. |
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