Catalog rights may apply, see a counselor for more information.
The 3D Modeling and Animation major provides fundamental skills for entry into a wide range of industries, including entertainment, architecture, electronic gaming, advertising, and educational media, as well as forensics and medical animation, and 3D simulations. This program also prepares students for advanced animation education through degree granting institutions and schools specializing in the film and broadcast fields.
Upon successful completion of this program, the student will be able to:
Students will explore the principles of three-dimensional (3D) modeling, texturing, lighting and animating, as well as the application of particle systems and dynamics to produce a range of effects. Emphasis is placed on modeling, rigging and animating 3D characters, and upon creating sophisticated 3D scenes. Upon completion, students will have a comprehensive understanding of the basic practices of designing, building, and animating 3D environments, characters, and visual effects.
- Apply the basic practices of designing, building, and animating 3D environments, characters, and visual effects; and
- Produce 3D animations consistent with industry requirements for entry level animators.
The requirements for the Digital Media: 3D Modeling and Animation (AS) program are:
Complete 34 units from
- Digital Media: 3D Modeling & Animation Core Requirements
- Information Learning Resources Requirement
|Digital Media: 3D Modeling & Animation Core Requirements - complete 33.00 units|
|APTECH 43||Computer Modeling and Animation with 3D Studio Max||3.00|
|APTECH 63||3D Animation: Modeling and Rigging||4.00|
|APTECH 64||3D Animation: Visual Effects, Character Anim. & Compositing||4.00|
|APTECH 65||Advanced 3D Animation Workshop||4.00|
|ART 5||Three Dimensional Design||3.00|
|CS 70.11A||Adobe Photoshop 1||3.00|
|CS 74.11||Introduction to Digital Media||3.00|
|CS 74.21A||Digital Video Post-Production Techniques 1||1.50|
|CS 74.21B||Digital Video Post-Production Techniques 2||1.50|
|Complete any combination totaling at least 6.00 units from the following:|
|ART 4||Principles of Color||3.00|
|ART 12||Beginning Figure Drawing||3.00|
|CS 70.11B||Adobe Photoshop 2||3.00|
|CS 74.21C||Digital Video Post-Production Techniques 3||3.00|
|CS 74.21D||Digital Video Post Production Techniques 4||3.00|
|CS 74.41A||Game Design 1||3.00|
|CS 74.41B||Game Design 2||3.00|
|CS 74.42A||Game Development 1||3.00|
|CS 74.42B||Game Development 2||3.00|
|DANCE 10.1||Introduction to Dance Movement||1.50|
|KCOMB 2.1||Beginning Judo||1.00|
|KCOMB 3.1||Beginning Karate||1.50|
|THAR 10A||Introduction to Acting||3.00|
|THAR 10B||Scene Study and Characterization||3.00|
|Information Learning Resources Requirement - complete 1.00 units|
|LIR 10||Introduction to Information Literacy||1.00|
The requirements for this program of study are effective beginning the semester shown above. If you began working on this program before the effective semester, you may not be affected by the changes. Consult with the program contact person or the department chair to determine your eligibility to complete the program under previous requirements.
Associate Degree Requirements:
The major is one of several requirements students need to fulfill in order to be awarded the Associate Degree, the highest level of academic achievement recognized by Santa Rosa Junior College. Please note that all of the following requirements must be met in order for the degree to be conferred:
For all students admitted for the Fall 2009 term or any term thereafter,
a grade of "C" or better, or "P" if the course is taken on a pass/no pass basis,
is required for each course applied toward the major.