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Term Effective:
Fall 2012
Description:
The 3D Modeling and Animation Certificate of Achievement provides fundamental skills for entry into a wide range of industries, including entertainment, architecture, electronic gaming, advertising, and educational media, as well as forensics and medical animation, and 3D simulations. This program also prepares students for advanced animation education through degree granting institutions and schools specializing in the film and broadcast fields.
Students will explore the principles of three-dimensional (3D) modeling, texturing, lighting and animating, as well as the application of particle systems and dynamics to produce a range of effects. Emphasis is placed on modeling, rigging and animating 3D characters, and upon creating sophisticated 3D scenes. Upon completion, students will have a comprehensive understanding of the basic practices of designing, builiding, and animating 3D environments, characters, and visual effects.
This program of study is also available as an Associate degree major option.
Program Student Learning Outcomes
Upon successful completion of this program, the student will be able to:
- Apply the basic practices of designing, building, and animating 3D environments, characters, and visual effects; and
- produce 3D animations consistent with industry requirements for entry level animators.
Recommended Sequence of Courses
Students interested in a suggested order for taking classes in this program, please view the recommended course sequence.
Program Requirements:
The requirements for the Digital Media: 3D Modeling and Animation Certificate program are:
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Complete 33 units from
- Digital Media: 3D Modeling & Animation Core Requirements
Digital Media: 3D Modeling & Animation Core Requirements - complete 33.00 units |
APTECH 53 | Computer Modeling and Animation with 3D Studio Max | 3.00 |
APTECH 63 | 3D Animation: Modeling and Rigging | 4.00 |
APTECH 64 | 3D Animation: Visual Effects, Character Anim. & Compositing | 4.00 |
APTECH 65 | Advanced 3D Animation Workshop | 4.00 |
ART 5 | Three Dimensional Design | 3.00 |
CS 70.11A | Adobe Photoshop 1 | 3.00 |
CS 74.11 | Introduction to Digital Media | 3.00 |
CS 74.21A | Digital Video Post Production Techniques 1 | 1.50 |
CS 74.21B | Digital Video Post Production Techniques 2 | 1.50 |
Complete any combination totaling at least 6.00 units from the following:
| Course | Description | Units |
APGR 72 | Principles of Screen Design | 1.50 |
ART 4 | Principles of Color | 3.00 |
ART 12 | Figure Drawing | 3.00 |
CS 70.11B | Adobe Photoshop 2 | 3.00 |
CS 74.21C | Digital Video Post Production Techniques 3 | 3.00 |
CS 74.21D | Digital Video Post Production Techniques 4 | 3.00 |
CS 74.41A | Game Design 1 | 3.00 |
CS 74.41B | Game Design 2 | 3.00 |
CS 74.42A | Game Development with C#/XNA 1 | 3.00 |
CS 74.42B | Game Development with C#/XNA 2 | 3.00 |
DANCE 10 | Introduction to Dance Movement | 1.00-2.00 |
KCOMB 2.1 | Beginning Judo | 1.00 |
KCOMB 3.1 | Beginning Karate | 1.00-1.50 |
THAR 10A | Introduction to Acting | 3.00 |
THAR 10B | Scene Study and Characterization | 3.00 |
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Term Effective:
Fall 2012
The requirements for this program of study are effective beginning the semester shown above. If you began working on this program before the effective semester, you may not be affected by the changes. Consult with the program contact person or the department chair to determine your eligibility to complete the program under previous requirements.
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