SRJC Course Outlines

6/13/2024 4:05:44 PMAPGR 57 Course Outline as of Spring 2011

Terminated Course

Discipline and Nbr:  APGR 57Title:  TOOLS, METHOD & MAT  
Full Title:  Tools, Methods and Materials
Last Reviewed:1/28/2002

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled2.5017.5 max.Lecture Scheduled43.75
Minimum3.00Lab Scheduled1.5017.5 min.Lab Scheduled26.25
 Contact DHR0 Contact DHR0
 Contact Total4.00 Contact Total70.00
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  87.50Total Student Learning Hours: 157.50 

Title 5 Category:  AA Degree Applicable
Grading:  Grade Only
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  APGR 92

Catalog Description:
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A hands-on course concentrating on the application of basic mock-up techniques for the graphic designer.  Students will learn how to use a variety of graphic tools, materials, and techniques to create professional quality design projects.  Students have an opportunity to learn from demonstration and by application the basic methods of concept sketching, graphic collaging, texture creation, illustration techniques, and mock-up (comprehensive) techniques.


Recommended Preparation:

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
A hands-on course concentrating on the application of basic mock-up techniques for the graphic designer. Student will learn how to use a variety of graphic tools, materials & techniques to create professional quality design projects.
(Grade Only)

Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP


Associate Degree:Effective:Inactive:
CSU GE:Transfer Area Effective:Inactive:
IGETC:Transfer Area Effective:Inactive:
CSU Transfer:Effective:Inactive:
UC Transfer:Effective:Inactive:

Certificate/Major Applicable: Certificate Applicable Course


Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon successful completion of this course the student will be able to:
1.  Differentiate among a variety of substrates and apply them effectively
   for design projects.
2.  Create various textures using alcohol based inks, watercolors,
   airbrush, verdigris, crackle varnish, acrylic mediums and use them
   effectively to produce a collage illustration.
3.  Generate varnish simulations using the copy machine.
4.  Conceive and produce simple, stylized graphic illustrations using
   scratchboard, linocuts, pastels, colored pencils, stamping, cel
   paints, and claymation techniques.
5.  Develop concept sketches for thumbnails and roughs using markers and
   colored pencils.
6.  Construct mock-ups (comprehensives) illustrating specialty processes
   such as embossing, foil stamping, die cutting, and thermography.
7.  Produce 3-D mock-ups and pop-ups demonstrating an ability to cut
   precisely, score carefully, and use adhesives effectively.
8.  Fabricate handmade paper to be used in creating collage illustrations
   and background textures.
9.  Conceive and produce images using hand-done lettering techniques such
   as brush lettering, custom transfers, torn paper, and gold leafing.
10. Design and produce stylized illustrations, incorporating the
   principles of simplification and exaggeration.
11. Conceive graphic design projects inspired by a variety of outside
12. Develop methods of organizing and recording design ideas by using
   journaling techniques.
13. Put into a list the steps involved in the book binding process and
   identify the most common styles of binding.

Topics and Scope
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1.  Where to look for Great Ideas.
2.  Creating Effective Concept Sketches
3.  How to Recognize Surfaces for Design
4.  How to Use Collage in the Design Arena
5.  Making Your Own Textures
6.  The Graphic Style:  Stylizing your images.
7.  How to Make Paper.
8.  Creating Unique Type.
9.  Creating Watercolor Textures.
10. Printmaking and Stamping for the Designer.
11. Using Your Laser printer, Inkjet printer and Color copy machine.
12. Animation Cel paints.
13. 3-D Mock Ups.
14. Book Binding Techniques.
15. Drawing Tips for the Graphic Designer.
16. Using Colored Pencils
17. Using Scratchboard.
18. Inking Tools for Design
19. How to Comp Specialty Process
20. How to Create Pop-Ups.

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1.  Create a 15-page journal illustrating design solutions.
2. Create an illustration for a jazz event poster using collage techniques
  and original textures.
3. Create a claymation self portrait illustrating the use of
  simplification and exaggeration.
4. Create a set of greeting cards in a hand-built packet exhibiting a
  sampling of techniques demonstrated.

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
0 - 0%
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments and skill demonstrations are more appropriate for this course.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
10 - 30%
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
30 - 60%
Exams: All forms of formal testing, other than skill performance exams.Exams
10 - 20%
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
10 - 20%

Representative Textbooks and Materials:
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Department Syllabus.

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