SRJC Course Outlines

12/27/2024 4:11:43 AMART 3 Course Outline as of Fall 1981

New Course (First Version)
CATALOG INFORMATION

Discipline and Nbr:  ART 3Title:  INTRO ART & DESIGN  
Full Title:  Introduction to Art & Design
Last Reviewed:2/28/2022

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled2.0017.5 max.Lecture Scheduled35.00
Minimum1.50Lab Scheduled4.004 min.Lab Scheduled70.00
 Contact DHR0 Contact DHR0
 Contact Total6.00 Contact Total105.00
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  70.00Total Student Learning Hours: 175.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  08 - May Be Taken for a Total of 6 Units
Also Listed As: 
Formerly: 

Catalog Description:
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An introductory studio course in the fundamentals of art and design using shape, value, texture, line, pattern, color and space through exercises in drawing, painting, and collage.  The course is required for the Fine Arts Certificate and is accepted for transfer at both the UC and USC systems.

Prerequisites/Corequisites:


Recommended Preparation:
Basic interest in art.

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
An introductory studio course in the fundamentals of art and design using shape, value, texture, line, pattern, color and space through exercises in drawing, painting, and collage.  The course is required for the Fine Arts Certificate and is accepted for transfer at both the UC and USC system.
(Grade or P/NP)

Prerequisites:
Recommended:Basic interest in art.
Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:08 - May Be Taken for a Total of 6 Units

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Fall 1981
Inactive: 
 Area:E
Humanities
 
CSU GE:Transfer Area Effective:Inactive:
 C1ArtsFall 1990
 
IGETC:Transfer Area Effective:Inactive:
 3AArtsFall 1981
 
CSU Transfer:TransferableEffective:Fall 1981Inactive:
 
UC Transfer:TransferableEffective:Fall 1981Inactive:
 
C-ID:
 CID Descriptor: ARTS 100 2-D Foundations SRJC Equivalent Course(s): ART3

Certificate/Major Applicable: Certificate Applicable Course



COURSE CONTENT

Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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1.  Explore basic elements of art and design: shape, line, volume, texture
   value, space, scale, light, color, movement, pattern, etc.
2.  Recognize the various design concepts and dynamics such as propor-
   tion, unity/variety, harmony/tension, symmetry/assymmetry, repetition,
   contrast, value and color interaction, communication, etc.
3.  Become familiar with a working vocabulary of terms relating to the
   above mentioned basic art elements and dynamics.
4.  Practice problem-solving based upon visual thinking and intuition.
5.  Cultivate an understanding of the creative process:  The relative
   roles of play, work, intention, judgement.
6.  Involve the gestural, spontaneous, accidental.
7.  Develop perceptual awareness of form in nature.
8.  Discover and exploit imagination and personal expression.
9.  Analyze and apply various principles relative to composition.
10.  Explore a range of tools, media, and materials -- graphic and color,
    dry and fluid.
11.  Exercise various basic drawing and painting skills.

Topics and Scope
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1.  Work with tonal values and gradients for both compositional and
   descriptive ends.
2.  Explore cues for the representation of various spatial effects.
3.  Consider how form relates to the format.
4.  Recognize relational aspects of composition: figure vs. ground,
   positive vs. negative, the two-dimensional illusion, and the interplay
   of visual weights and forces.
5.  Discover texture in nature, how it can be manufactured and how it can
   be used for value and surface contrast.
6.  Use pattern in both a strictly programmed and a variable repeat form.
7.  Employ line as both contour and an independent element.
8.  Relate these elements (texture, line, pattern, value, etc.) to the
   visual environment.
9.  Practice basic drawing skills such as grading, shading, hatching, etc.
10. Draw from nature to develop perceptual and interpretive skills.
11. Involve feelings and sensations of changes in light, weather, seasons
   as they reflect mood and influence choice of tonal and color choices.
12. Draw from imagination to explore the unconscious and practice in-
   vention.
13. Practice basic painting skills using water soluble paint for various
   compositional, pictorial, and color exercises.
14. Familarize students with good examples of drawing and painting, past
   and contemporary, including pre-historic, primitive and non-western,
   and anonymous.
15. Expose students to the range of crafts and designed products from
   early examples to current.
16. Use reproductions of paintings as a point of departure to analyze
   formal and stylistic elements.
17. Exercise ability to make critical, aesthetic judgements through class
   critiques.

Assignments:
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May include the following:
1.  Value contrast compositions.
2.  Value gradient and transparency compositions.
3.  Textural studies.
4.  Pattern exercises, programmed and variable repeats.
5.  Color problems dealing with:  spatial characteristics; relativity
   and interaction; emotive, evocative qualities; sensory, associative,
   symbolic aspects; contrasts (hue, temperature, value, complimentary,
   analagous, etc.); tints, tones, shades; mixing and painting skills.
6.  Relate the above design elements to the visual environment through
   exercises in drawing and painting.
7.  Exercises emphasizing movement as a dynamic element.
8.  Create various spatial effects using perspective as well as other
   devices.
9.  Draw natural and man-made objects to study shape, texture, light
   and shadow, singly and in combination.
10. Create light and mood variations by allusions to effects of dusk,
   night, mist, autumn, etc.
11. Expand upon post card art reproductions to explore formal and
   stylistic characteristics.
12. Use theme of an imagined space, such as a garden, as means to employ
   symbol, abstraction and personal expression.
13. A design problem to be achieved in drawing and/or painting dealing
   with specific criteria.  (Such as a clock face, stamp, crate or wine
   label, etc.)

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
0 - 0%
None
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments and skill demonstrations are more appropriate for this course.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
40 - 60%
Homework problems
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
10 - 30%
Class performances, Portfolio
Exams: All forms of formal testing, other than skill performance exams.Exams
0 - 0%
None
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
10 - 30%
A portfolio of completed class and outside assignments. Other factors: attendance, attentiveness, attitude, effort, class participation, growth.


Representative Textbooks and Materials:
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Form, Space and Vision by Graham Collier
Design Principles and Problems by Zelanski anad Fisher
Experience in Visual Thinking by Robert KcKim
Visual Forces by Martinez and Block
The Enjoyment and Use of Color by Walter Sargent

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