SRJC Course Outlines

10/9/2024 5:39:37 AMKTEAM 4.3 Course Outline as of Fall 2016

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  KTEAM 4.3Title:  ADVANCED BASKETBALL  
Full Title:  Advanced Basketball
Last Reviewed:2/13/2023

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum1.50Lecture Scheduled017.5 max.Lecture Scheduled0
Minimum1.50Lab Scheduled3.002 min.Lab Scheduled52.50
 Contact DHR0 Contact DHR0
 Contact Total3.00 Contact Total52.50
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  26.25Total Student Learning Hours: 78.75 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  PHYED 87.3

Catalog Description:
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The purpose of this course is to provide advanced instruction in the techniques, tactics and strategies associated with competitive basketball. Special emphasis placed on drills and competitive play situation.

Prerequisites/Corequisites:


Recommended Preparation:
Course Completion of KTEAM 4.2

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
The purpose of this course is to provide advanced instruction in the techniques, tactics and strategies associated with competitive basketball. Special emphasis placed on drills and competitive play situation.
(Grade or P/NP)

Prerequisites:
Recommended:Course Completion of KTEAM 4.2
Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Fall 1981Inactive:
 
UC Transfer:TransferableEffective:Fall 1981Inactive:
 
C-ID:

Certificate/Major Applicable: Major Applicable Course



COURSE CONTENT

Student Learning Outcomes:
At the conclusion of this course, the student should be able to:
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1.  Play competitive basketball at an advanced level, with the ability to execute
      beginning through advanced levels of fundamentals.
2.  Demonstrate advanced tactics, positioning and court spacing during competitive
      play, and to understand and apply the rules of play.

Objectives: Untitled document
Upon completion of the course, students will be able to
1.  Execute advanced levels of basketball offensive and defensive fundamentals.
2.  Analyze advanced techniques of shooting, passing and dribbling.
3.  Incorporate strategies for attacking various defensive alignments
4.  Demonstrate knowledge of the mental aspects of advanced basketball
5.  Design a personalized basketball program for advanced competitive play.

Topics and Scope
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I.   Individual offense development
    A. Passing
     B. Shooting
     C. Ball handling
    D. Rebounding   
     E. Screening and using screens
    F. Cutting
II. Individual defensive development
    A. Stance     
     B. Sliding
    C. Positioning
    D. Boxing out
III. Principles of team offense
    A. Spacing  
     B. Ball Movement
    C. Execution of plays and continuity offense
IV. Principles of team defense
    A. Man to man techniques and positioning
    B. Various zone defenses
V.  Relaxation and focusing techniques
VI. Designing a personalized basketball program

Assignments:
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Students are required to spend an additional one and one-half hours per week outside of class working on one or more of the assignmenrs listed below; or other assignment as directed by the instructor.
Representative Assignments:
1.  Practice and analyze advanced basketball fundamentals
2.  In class competitive basketball situations
3.  Performance exams (skill tests) throughout the semester 1-3
4.  Design a personalized basketball program
5.  Multiple choice and/or true/false quizzes 1-3

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
10 - 20%
Personal basketball program
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
0 - 0%
None
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
20 - 30%
Skill performances, performance exams
Exams: All forms of formal testing, other than skill performance exams.Exams
20 - 30%
Multiple choice, true/false
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
20 - 50%
Participation and attendance


Representative Textbooks and Materials:
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Basketball skills and drills
Human Kinetics, 2012
 
Instructor prepared materials

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