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Upon completion of the course, students will be able to:
1. Evaluate and interpret the content of our present graphic and visual communications environment through understanding the sources of modern graphic design.
2. Analyze and describe past graphic design movements styles as they reflect the culture of various periods from prehistory to modern times.
3. Examine how our lives are influenced by our relationship to the graphic and visual communications environments around us.
4. Develop ideas for new design through exposure to alternative graphic and visual design styles.
5. Locate and utilize resources from graphic design history.
6. Evaluate the multicultural and gender influences on Western design by identifying global contributions.
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I. Introduction
A. Essence of graphic design
1. Bring order and clarity to information
2. Give visual form to ideas and concepts
3. Store knowledge in graphic form
4. Give expression and feeling to artifacts that document human experience
B. Origin of the term "graphic design"
C. Importance of being literate in the history of the profession
II. Graphic Design: The Visual Message from Prehistory through the Medieval Era
A. The invention of writing
B. Alphabets
C. Asian contributions
D. Illuminated manuscripts
III. Origins of European Typography and Design for Printing
A. Printing comes to Europe
B. The German illustrated book
C. Renaissance graphic design
D. The epoch of typographic genius
IV. The Industrial Revolution: Impact of Industrial Technology upon Visual Arts
A. Arts and Crafts movement
B. Art Nouveau
C. Genesis of twentieth century design
V. Modernist Era: Graphic Design in the First Half of the Twentieth Century
A. Influence of modern art
B. Pictorial modernism
C. New language of form
D. The Bauhaus and the new typography
E. Modern movement in America
VI. Age of Information: Graphic Design in the Global Village
A. International typographic style
B. The New York School
C. Corporate identity and visual systems
D. Conceptual image
E. Postmodern design
F. National visions within a global dialogue
1. Japan
2. Latin America and the Hispanic contribution
G. Women in graphic design
H. Digital revolution and beyond
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1. Daily in-class, hands-on exercises and notes relating to subject material under discussion.
2. Compile an annotated bibliography of research resources.
3. Offset lithography paper (1,000 words).
4. Term paper (1,500-2,000 words, illustrated) with annotated bibliography of research resources.
5. 15-20 quizzes and exams
6. Reading: 25 - 40 pages per week.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing. | Writing 40 - 60% |
Term paper with annotated bibliography and Offset lithography paper | |
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills. | Problem Solving 5 - 10% |
Research resources and in-class exercises | |
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams. | Skill Demonstrations 0 - 0% |
None | |
Exams: All forms of formal testing, other than skill performance exams. | Exams 30 - 50% |
15-20 quizzes and exams | |
Other: Includes any assessment tools that do not logically fit into the above categories. | Other Category 5 - 10% |
Attendance, participation in daily discussions | |
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Meggs' History of Graphic Design (6th). Meggs, Philip B. & Purvis, Alston W. Wiley: 2016.
Graphic Design: A History. Weil, Alainl. Harry N. Abrams, Inc.: 2004 (classic).