SRJC Course Outlines

12/27/2024 6:46:20 AMFASH 56A Course Outline as of Fall 2015

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  FASH 56ATitle:  FASH DESIGN & ILLUST  
Full Title:  Fashion Design and Illustration
Last Reviewed:9/25/2023

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled2.0017.5 max.Lecture Scheduled35.00
Minimum3.00Lab Scheduled3.006 min.Lab Scheduled52.50
 Contact DHR0 Contact DHR0
 Contact Total5.00 Contact Total87.50
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  70.00Total Student Learning Hours: 157.50 

Title 5 Category:  AA Degree Applicable
Grading:  Grade Only
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  FASHN 56A

Catalog Description:
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An introduction to the aesthetic, functional, and structural principles of fashion design and their application to fashion drawing and illustration. Principles of figure drawing of women, men, and children included.

Prerequisites/Corequisites:


Recommended Preparation:
Eligibility for ENGL 100 or ESL 100

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
An introduction to the aesthetic, functional, and structural principles of fashion design and their application to fashion drawing and illustration. Principles of figure drawing of women, men, and children included.
(Grade Only)

Prerequisites:
Recommended:Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Fall 1981Inactive:
 
UC Transfer:Effective:Inactive:
 
C-ID:

Certificate/Major Applicable: Certificate Applicable Course



COURSE CONTENT

Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon completion of this course, students will be able to:
1.  Identify the five elements of design and be able to use and interpret them in fashion designs.
2.  Analyze the principles of body movement and balance and translate this information into numerous sketches of posed men, women, and children.
3.  Apply the principles of light, shadow, and draping to the drawing of garments that appear lifelike.
4.  Create renderings and sketches in a variety of media including pencil, markers, colored pencils, and pastels.
5.  Compile ideas from various sources, such as magazines, TV, pattern books, and personal observations and synthesize into original designs.
6.  Integrate the principles of color in design into fashion designs.

Topics and Scope
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Topics will include but not be limited to:
I.  Design Elements
     A. Color
     B. Line
     C. Design principles - silhouette
     D. Value
     E. Texture
II. Principles of Body Movement and Balance
III. Sketching Principles and Techniques
     A. Light, shadow and draping
     B. Drawing female croquis (Croquis - French for mannequin)
     C. Drawing male croquis
     D. Drawing children
     E. Drawing flats
     F. Drawing clothing
     G. Drawing various fabrics
IV. Rendering Techniques
     A. Pencil
     B. Gray value and color markers
     C. Color pencils
     D. Pastels
V. Portfolio Development

Assignments:
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1.  Reading 20-25 pages pre week
2.  Two exams
3.   Students will compile a notebook containing:
     A. Class notes
     B. Handouts
     C. Fashion clippings
     D. Fashion style articles  
4.  Students will produce a portfolio of 18-20 sketches in pencil, ink, and markers, including:
     A. Women's sportswear
     B. Women's formal wear
     C. Men's sportswear
     D. Men's formal wear
     E. Children's clothing

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
15 - 25%
Class Notes/Note Book.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
0 - 0%
None
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
25 - 40%
Portfolio
Exams: All forms of formal testing, other than skill performance exams.Exams
20 - 30%
Two exams
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
10 - 20%
Participation


Representative Textbooks and Materials:
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Fashion Illustration for Designers, 2nd Edition, by Kathryn Hagan. 2010

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