12/27/2024 5:24:36 PM |
| Reinstated Course |
CATALOG INFORMATION
|
Discipline and Nbr:
CS 110A | Title:
PROGRAMMING CONCEPTS |
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Full Title:
Concepts for Beginning Programmers |
Last Reviewed:9/10/2018 |
Units | Course Hours per Week | | Nbr of Weeks | Course Hours Total |
Maximum | 1.50 | Lecture Scheduled | 1.50 | 17.5 max. | Lecture Scheduled | 26.25 |
Minimum | 1.50 | Lab Scheduled | 0 | 4 min. | Lab Scheduled | 0 |
| Contact DHR | 0 | | Contact DHR | 0 |
| Contact Total | 1.50 | | Contact Total | 26.25 |
|
| Non-contact DHR | 0 | | Non-contact DHR Total | 0 |
| Total Out of Class Hours: 52.50 | Total Student Learning Hours: 78.75 | |
Title 5 Category:
AA Degree Applicable
Grading:
Grade or P/NP
Repeatability:
00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As:
Formerly:
CIS 110A
Catalog Description:
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A brief introduction to computer programming concepts. Topics include algorithms, decision structures, repetition structures, and subprograms.
Prerequisites/Corequisites:
Recommended Preparation:
Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Schedule of Classes Information
Description:
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A brief introduction to computer programming concepts. Topics include algorithms, decision structures, repetition structures, and subprograms.
(Grade or P/NP)
Prerequisites:
Recommended:Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Transfer Credit:
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP
ARTICULATION, MAJOR, and CERTIFICATION INFORMATION
Associate Degree: | Effective: | | Inactive: | |
Area: | | |
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CSU GE: | Transfer Area | | Effective: | Inactive: |
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IGETC: | Transfer Area | | Effective: | Inactive: |
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CSU Transfer: | | Effective: | | Inactive: | |
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UC Transfer: | | Effective: | | Inactive: | |
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C-ID: |
Certificate/Major Applicable:
Not Certificate/Major Applicable
COURSE CONTENT
Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon completion of this course, students will be able to:
1. Create correct algorithms.
2. Design and implement computer programs that employ conditional and repetitive control structures.
3. Design and implement computer programs that employ subprograms.
4. Classify program errors.
5. Design and implement computer programs using stepwise refinement.
6. Design and implement computer programs that employ simple recursion.
Topics and Scope
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1. Primitive Instructions
2. Basic Program Structure
3. Creating and Calling Subprograms
a. The correctness of subprograms
b. Stepwise refinement
c. Program design techniques
d. Advantages of using subprograms
e. Writing understandable programs
4. Conditional Execution
a. If statements
b. If/else statements
c. Nested if statements
d. Complex conditions
e. When to use conditional execution
f. Transformations for simplifying if statements
g. The dangling else
5. Repetitive Execution
a. While statements, do-while statements, and for statements
b. Errors to avoid with repetitive execution
c. Nested while statements
d. Reasoning about while statements
e. When to use repetitive execution
Assignments:
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1. Read approximately 30 pages per week.
2. 2-8 computer programming assignments.
3. Test and debug computer programs.
4. 2-6 objective quizzes and/or examinations.
Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing. | Writing 0 - 0% |
None | |
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments are more appropriate for this course. |
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Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills. | Problem Solving 30 - 70% |
Computer programming assignments, including testing and debugging computer programs | |
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams. | Skill Demonstrations 0 - 0% |
None | |
Exams: All forms of formal testing, other than skill performance exams. | Exams 30 - 70% |
Multiple choice, True/false, Matching items, Completion, Computer programming questions | |
Other: Includes any assessment tools that do not logically fit into the above categories. | Other Category 0 - 0% |
None | |
Representative Textbooks and Materials:
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Absolute C++ (5th). Savitch, Walter. Addison-Wesley: 2012
Python Programming: An Introduction to Computer Science (2nd). Zelle, John. Franklin, Beedle & Associates Inc: 2010
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