SRJC Course Outlines

10/20/2021 3:28:34 PMATHL 10 Course Outline as of Fall 2011

Changed Course

Discipline and Nbr:  ATHL 10Title:  MEN'S VARSITY WATER POLO  
Full Title:  Men's Varsity Water Polo
Last Reviewed:12/12/2016

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled017.5 max.Lecture Scheduled0
Minimum3.00Lab Scheduled6.0017.5 min.Lab Scheduled105.00
 Contact DHR0 Contact DHR0
 Contact Total6.00 Contact Total105.00
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  0.00Total Student Learning Hours: 105.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  34 - 4 Enrollments Total
Also Listed As: 
Formerly:  ATHL 50

Catalog Description:
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Practice for and participation in intercollegiate water polo, emphasizing water polo skills, fundamentals and strategies.


Recommended Preparation:

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
Practice for and participation in intercollegiate water polo, emphasizing water polo skills, fundamentals and strategies.
(Grade or P/NP)

Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:34 - 4 Enrollments Total


Associate Degree:Effective:Inactive:
CSU GE:Transfer Area Effective:Inactive:
IGETC:Transfer Area Effective:Inactive:
CSU Transfer:TransferableEffective:Fall 1981Inactive:
UC Transfer:TransferableEffective:Fall 1981Inactive:

Certificate/Major Applicable: Major Applicable Course


Outcomes and Objectives:
Upon completion of the course, students will be able to:
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Upon completion of this course, students will be able to:
1.  Demonstrate individual fundamental skills pertaining to water polo in relation to:
    a.  Agility
    b.  Coordination
    c.  Reaction
    d.  Muscular strength
    e.  Muscle and cardiovascular endurance
2.  Demonstrate and apply practical and general knowledge of the game of water
       polo and its rules.
3.  Identify and analyze concepts, strategies, and personnel of opponents through
       film analysis and simulated game situations.
4.  Demonstrate the ability to work with a team unit and develop team concepts.
5.  Repeating students must demonstrate an increased depth and breadth of related skills,
         with new learning objectives.

Topics and Scope
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I.  Individual fundamental skills and conditioning
    A. Agility
    B. Coordination
    C. Reaction
    D. Muscular strength
    E. Muscle and cardiovascular endurance
II. Practical and general knowledge of the game and its rules
    A. Practice drills
    B. Game situations
III. Concepts and strategies of opponent
    A. Offensive scheme
    B. Defensive scheme
    C. Special plays
    D. Team personnel
IV. Team development and goals
V.  Repeating students must demonstrate increased depth and breadth of related skills, with new learning objectives.

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In-class work may include:
    1. Film analysis
    2. Note taking and developing a playbook
    3. Physical training and conditioning
    4. Development and demonstration or related skills including practice and game performance
    5. Establishing team goals
    6. Periodic quizzes
Fieldwork may include:
    1. Scouting reports execution
    2. Playbook application
    3. Intercollegiate competition
Repeating students demonstrate an increased level of performance.

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
5 - 10%
Scouting reports, playbooks and notetaking
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
0 - 0%
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
25 - 60%
Practice and game performance
Exams: All forms of formal testing, other than skill performance exams.Exams
10 - 25%
Quizzes: Multiple choice, true/false, matching items, completion, short essay
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
25 - 60%
Attendance, participation and film analysis

Representative Textbooks and Materials:
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Instructor prepared materials

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