SRJC Course Outlines

2/27/2024 4:16:08 AMCIS 16A Course Outline as of Fall 2004

Changed Course

Discipline and Nbr:  CIS 16ATitle:  INTRO PROG/VISUAL BASIC  
Full Title:  Introduction to Programming with Visual BASIC
Last Reviewed:10/25/2010

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum4.00Lecture Scheduled3.0017.5 max.Lecture Scheduled52.50
Minimum4.00Lab Scheduled017 min.Lab Scheduled0
 Contact DHR3.00 Contact DHR52.50
 Contact Total6.00 Contact Total105.00
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  105.00Total Student Learning Hours: 210.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade Only
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  CIS 16

Catalog Description:
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This course is designed to introduce students to the concepts of computer programming using the Visual BASIC programming environment. The student will write programs to implement a variety of typical applications. There will be an emphasis on structured programming techniques, writing readable code and developing user-friendly programs. Concepts introduced will include: data types, constants and variables, flow of control, decisions and loops, forms and simple Visual BASIC controls as elements of the user interface, arrays, scope of variables, functions, string manipulation, rudimentary file operations, simple drag and drop and graphics operations, and error handling.


Recommended Preparation:
Completion of CIS 101A or CIS 105A or CIS 5, and eligibility for English 100 or ESL 100.

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
Introduces programming concepts using Visual BASIC with emphasis on structured programming, readable code, and user-friendly programs.
(Grade Only)

Recommended:Completion of CIS 101A or CIS 105A or CIS 5, and eligibility for English 100 or ESL 100.
Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP


Associate Degree:Effective:Inactive:
CSU GE:Transfer Area Effective:Inactive:
IGETC:Transfer Area Effective:Inactive:
CSU Transfer:TransferableEffective:Spring 1983Inactive:Fall 2015
UC Transfer:TransferableEffective:Spring 1983Inactive:Fall 2015

Certificate/Major Applicable: Certificate Applicable Course


Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon completion of this course students will be able to:
1.  Use appropriate logic design tools to develop program logic prior to
   writing programs.
2.  Demonstrate competency in using micro computers and proper editing
   techniques when writing computer programs.
3.  Demonstrate ability to design screen forms and program output.
4.  Write, test, and debug simple to reasonably complex computer programs
   in Visual BASIC, using structured programming techniques to solve a
   variety of typical problems.
5.  Produce complete documentation for any given program.

Topics and Scope
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1.  Introduction
   a.  review of basic computer skills and the Windows graphical user
   b.  the Visual BASIC programming environment
   c.  elements of the user interface; forms and simple Visual BASIC
       controls and their properties and methods (controls including
       command buttons, labels, and text boxes)
   d.  editing techniques, program format, and documentation
2.  Language rules and structure
   a.  obtaining user input (working with additional controls including
       message and input boxes, check boxes, option buttons, common
       dialog controls, and menus)
   b.  data types; use of constants and variables; calculations and
       built-in functions
   c.  simple data validation and error handling
   d.  string manipulation and formatting data for output
   e.  syntax and logic errors; introduction to using debugging tools
3.  Flow of control and programming logic design
   a.  decision structures and logical comparisons
   b.  loop structures
4.  Program decompositions and structured programming techniques
   a.  modules, subprograms, and subfunctions
   b.  working with multiple forms and standard code modules
   c.  scope of variables and constants
   d.  arguments and parameter passing
5.  Lists and Arrays
   a.  introduction to the concepts of lists and simple arrays and their
   b.  working with list and combo boxes
6.  Introduction to disk file processing
   a.  elementary storage concepts
   b.  rudimentary file operations using sequential access disk files
7.  Introduction to graphics
   a.  simple images
   b.  basic Drag and Drop operations

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1.  Design, write and debug computer programs in the Visual BASIC
2.  Read approximately 30 pages from the text book each week.
3.  Formulate accurate and descriptive program documentation.
4.  Convert errors in computer programs.
5.  Take objective exams.

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
0 - 0%
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments are more appropriate for this course.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
50 - 80%
Homework problems, Programming assignments
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
0 - 0%
Exams: All forms of formal testing, other than skill performance exams.Exams
20 - 50%
Multiple choice, True/false, Matching items, Completion, Design and code fragments
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
0 - 0%

Representative Textbooks and Materials:
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"Programming in Visual BASIC, version 6.0, with CD," by Bradley &
Millspaugh - McGraw-Hill October 2001

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