SRJC Course Outlines

12/21/2024 8:16:33 AMAPGR 75 Course Outline as of Spring 2003

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  APGR 75Title:  MULTIMEDIA DESIGN  
Full Title:  Interactive Multimedia Design
Last Reviewed:5/6/2002

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum1.50Lecture Scheduled2.008 max.Lecture Scheduled16.00
Minimum1.50Lab Scheduled2.008 min.Lab Scheduled16.00
 Contact DHR0 Contact DHR0
 Contact Total4.00 Contact Total32.00
 
 Non-contact DHR1.00 Non-contact DHR Total8.00

 Total Out of Class Hours:  32.00Total Student Learning Hours: 72.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  APGR 66

Catalog Description:
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Course is an introduction to the principles of successful multimedia design. Students will utilize an industry-standard multimedia application (such as Macromedia Director) to develop successful multimedia projects for CD-ROM and the web.  Topics will include: multimedia overview, project development steps, multimedia design principles, incorporating graphics, typography, sound, and video, and converting files for web delivery using shockwave. Familiarity with the World Wide Web and Photoshop is recommended.

Prerequisites/Corequisites:
Course Completion of APGR 52A ( or APGR 91) and Course Completion of APGR 54.1 ( or APGR 60) OR Course Completion of APGR 54.2 ( or APGR 59)


Recommended Preparation:

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
Introduction to the principles of successful multimedia design. Students will utilize a multimedia application (such as Macromedia Director) to develop successful multimedia projects for CD-ROM and shockwave web delivery. Familiarity with the world Wide Web and Photoshop is recommended
(Grade or P/NP)

Prerequisites:Course Completion of APGR 52A ( or APGR 91) and Course Completion of APGR 54.1 ( or APGR 60) OR Course Completion of APGR 54.2 ( or APGR 59)
Recommended:
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Fall 1997Inactive:Fall 2011
 
UC Transfer:Effective:Inactive:
 
C-ID:

Certificate/Major Applicable: Certificate Applicable Course



COURSE CONTENT

Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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The student will be able to:
1.  Critique the design of on-line and CD-ROM multimedia productions
   according to industry standards.
2.  Plan and implement a successful multimedia design.
3.  Utilize technical production skills in the development of multimedia
   projects.
4.  Apply interface and screen design principles to multimedia projects.

Topics and Scope
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Basic introduction to multimedia production as it relates to the graphic
design field.
Lecture Schedule:
 1. Overview of online and multimedia design.
 2. Critique of online and multimedia design.
 3. Multimedia project planning process.
 4. Brainstorming and creating storyboards.
 5. Creating visual or organizational maps.
 6. Gathering and organizing multimedia content.
 7. Establishing logical links and navigation patterns.
 8. Technical overview including jargon, basic technical issues, file
    formats.
 9. Introduction to web authoring tools/graphical editors.
10. Incorporating graphics into multimedia projects: overview of formats,
    production tools and other options.
11. Basic multimedia design principles.
12. Typographic rules: readability issues, contrast, fonts.
13. Graphic enhancements: rules, boxes, dingbats, backgrounds.
14. Techniques for working in color: color palettes and principles.
15. Translating print-based projects into a multimedia environment.
16. Methods for producing multimedia projects that include sound,
    animation, video.

Assignments:
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Projects:
1. Interactive Web trivia game.
2. 3-5 page report analyzing a Web page design.
2. Personal online newsletter including photos.
3. Online recipe book.

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
5 - 10%
Web page analysis report.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
10 - 30%
Quizzes, Exams, PROJECTS
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
50 - 75%
PROJECTS
Exams: All forms of formal testing, other than skill performance exams.Exams
10 - 20%
Multiple choice, Completion, IN-CLASS PRACTICUMS
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
0 - 0%
None


Representative Textbooks and Materials:
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The Principals of Interactive Design by Lisa Graham. Delmar Pub. 1999

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