SRJC Course Outlines

12/30/2024 9:28:31 AMAPGR 61 Course Outline as of Spring 1996

New Course (First Version)
CATALOG INFORMATION

Discipline and Nbr:  APGR 61Title:  DIGITAL DESIGN  
Full Title:  Digital Design Production and Process
Last Reviewed:3/27/1996

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum1.50Lecture Scheduled2.008 max.Lecture Scheduled16.00
Minimum1.50Lab Scheduled2.008 min.Lab Scheduled16.00
 Contact DHR0 Contact DHR0
 Contact Total4.00 Contact Total32.00
 
 Non-contact DHR1.50 Non-contact DHR Total12.00

 Total Out of Class Hours:  32.00Total Student Learning Hours: 76.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade Only
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly: 

Catalog Description:
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An intensive course designed to teach the graphic design student how to create effective graphic images and produce operative files for print production.

Prerequisites/Corequisites:
Course Completion of APGR 52A ( or APGR 91)


Recommended Preparation:
Some design experience and/or FreeHand experience.

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
An intensive course designed to teach the graphic design student how to create effective graphic images and produce operative files for print production.
(Grade Only)

Prerequisites:Course Completion of APGR 52A ( or APGR 91)
Recommended:Some design experience and/or FreeHand experience.
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Spring 1996Inactive:Spring 2011
 
UC Transfer:Effective:Inactive:
 
C-ID:

Certificate/Major Applicable: Certificate Applicable Course



COURSE CONTENT

Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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The student will demonstrate:
1.  Ability to work with FreeHand's tools and palettes.
2.  Ability to create color designs (spot and 4-color process).
3.  Ability to manipulate digitized images and fine tune typesetting.
4.  Ability to create working files for service bureau output.

Topics and Scope
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Systematic exploration of the program as it relates to the graphic design
field.
Lecture Schedule:
1.   Overview of FreeHand's tool and palettes.  Customizing preferences
files.
2.   Text features: colored and patterned type, type on a path, converting
type to paths.
3.   Type refinements: kerning, tracking and hyphenation, paragraph
formatting, tabs, and paragraph rules.
4.   Importing graphics: scanning, compatible graphics formats, trouble-
shooting.
5.   Combining text and graphics, paste inside, text wrap.
6.   Manipulating imported graphics:  contrast, color, shade.
7.   Overview of color:  applying color, color systems, matching systems
8.   Using spot color in documents.
9.   Creating process color documents.
10.  Process color separating:  creating and proofing.
11.  Preflighting files for service bureau output.

Assignments:
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Projects:
 Student will complete to finished output:
 1.  Logo design
 2.  Product label
 3.  4-color Poster
 4.  Illustrated storybook

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
0 - 0%
None
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments and skill demonstrations are more appropriate for this course.
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
10 - 30%
Quizzes, Exams, PROJECTS
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
20 - 80%
PROJECTS
Exams: All forms of formal testing, other than skill performance exams.Exams
10 - 20%
Multiple choice, Completion, IN-CLASS PRACTICUMS
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
0 - 0%
None


Representative Textbooks and Materials:
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"Real World FreeHand" by Olav Martin Kvern    Peachpit 1994

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