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Upon completion of the course, students will be able to:
1. Apply the basic skills of flat pattern making to interpret a
garment design and successfully translate it into a paper pattern
and a final, completed garment.
2. Compare body measurements to pattern pieces in order to make
necessary alterations for a proper fit, for themselves or for others.
3. Create a basic sloper used for pattern design which will fit their
personal body proportions.
4. Interpret 3-dimensional garment designs into 2-dimensional "flat"
pattern pieces.
5. Manipulate the basic sloper pattern to create patterns for
various parts of a garment, including, but not limited to: bodices,
skirts, pants, sleeves, collars, and dresses.
6. Create a final pattern with accurate markings, including grain lines
and seam allowances, which could be used and understood by others.
7. Demonstrate their understanding of the above processes by designing
2 full-scale garments from their personal sloper and completing
one garment in fashion fabric.
8. Research some ways in which computers are used in flat pattern
development in the fashion industry.
9. Based on subsequent repeats, students will be able to apply techniques
to:
a. increasingly complex applications
b. increasingly complex patterns
c. fabric manipulation with a variety of fabric textures
d. increasingly complex fitting issues and adjustments
e. gain confidence and speed
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1. Taking measurements for proper fit.
2. Alterations of basic pattern.
3. Fitting and final adjustments of basic fitting shell.
4. Interpreting 3-D design into flat pattern pieces
5. Creation and use of basic cardboard sloper from fitted shell.
6. Using sloper to create basic designs:
A. Bodices
B. Skirts and pants.
C. Dresses.
D. Sleeves.
E. Collars.
F. Coats and jackets.
7. Flat pattern techniques for personal and industry use.
8. Basic demonstration of computer use for flat pattern design.
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1. Practice pattern designs in 1/2 or 1/4 scale in each of the major
categories of garment components.
2. Complete a fitting shell and personal cardboard sloper.
3. Submit 2 garment designs.
4. Complete 2 full-sized paper patterns for those designs with complete
and accurate markings.
5. Complete one garment in fabric using one of the 2 patterns.
6. Read from text; variable number of pages per week.
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Patternmaking for Fashion Design, Helen J. Armstrong, 4th Edition, 2001,
Prentice-Hall.