SRJC Course Outlines

5/7/2024 11:19:53 PMCIS 75.31A Course Outline as of Fall 2001

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  CIS 75.31ATitle:  FLASH WEB ANIMATION  
Full Title:  Intro to Web-Based Animation with Flash
Last Reviewed:4/13/2015

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum1.50Lecture Scheduled2.0012 max.Lecture Scheduled24.00
Minimum1.50Lab Scheduled06 min.Lab Scheduled0
 Contact DHR3.50 Contact DHR42.00
 Contact Total5.50 Contact Total66.00
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  48.00Total Student Learning Hours: 114.00 

Title 5 Category:  AA Degree Applicable
Grading:  Grade or P/NP
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  CIS 84.56A

Catalog Description:
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An introduction to the use and implementation of Web-based animation tools. We will use Macromedia Flash to create basic vector-based animations. We will examine the concepts that make a quality interactive animation, learn the fundamental tools of each software package, and produce animations of our own.

Prerequisites/Corequisites:
Course Completion of CIS 130.1 ( or CIS 84.62A)


Recommended Preparation:
CIS 73.31A (formerly CIS 83.12A) and eligibility for Engl 100A or equivalent.

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
An introduction to Web-based animation tools using Macromedia Flash to produce basic vector based animations. Examines the concepts of quality interactive animation and fundamental tools.
(Grade or P/NP)

Prerequisites:Course Completion of CIS 130.1 ( or CIS 84.62A)
Recommended:CIS 73.31A (formerly CIS 83.12A) and eligibility for Engl 100A or equivalent.
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Fall 2000Inactive:Fall 2017
 
UC Transfer:Effective:Inactive:
 
C-ID:

Certificate/Major Applicable: Certificate Applicable Course



COURSE CONTENT

Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Topics and Scope
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1.  Examples of animations on the web
   a.  Analysis of the design interface
   b.  Comparison of corporate, entertainment, and informational
       web sites
2.  Introduction to web-based animation software
   a.  Compare Live Motion to Flash
   b.  Help Files
   c.  Timeline variables
3.  Software interface
   a.  Movie properties
   b.  Viewing options
   c.  Examination of the various menus
4.  Drawing and painting tools
   a.  Traditional vector versus Flash
   b.  Bitmap variables
   c.  Importing different file types
5.  Keyframe animation
   a.  Theory and principles of animation
   b.  Layer variables
       1)  Masks
       2)  Guides
   c.  Tweening techniques
       1)  Motion
       2)  Shape
6.  Symbols, Libraries, Instances
   a.  Creating symbols
   b.  Types of symbols
   c.  Understanding libraries
   d.  Buttons
   e.  Movie Clips
7.  Use of audio
   a.  Sound setings in Flash
   b.  Importing sounds
   c.  Sampling techniques
8.  Labels and Actions
   a.  Action capabilities
   b.  Play, stop, and go
9.  Producing your own animation

Assignments:
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1.  Read approximately 20 pages per week
2.  Examine and analyze three of the hyperlinked Flash sites provided
   by the instructor
3.  Write a review of three sites based on the criteria discussed in class
4.  Write a list of all the features in each of Flash's pull-down menus
5.  Complete the assignments on the CD
6.  Create shape, motion, and transparency animations
7.  Create with audio, comments, and labels

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
5 - 10%
Written homework
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
10 - 20%
Homework problems
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
30 - 50%
Class performances, Performance exams, Production of animation
Exams: All forms of formal testing, other than skill performance exams.Exams
30 - 50%
Multiple choice, True/false
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
0 - 0%
None


Representative Textbooks and Materials:
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1.  "Graphics, Animation, and Interactivity with Flash 4.0", by James
   Mohler - Delmar Publishers, 2000
2.  "Flash 4 Creative Web Animation", by Derek Franklin and Brooks
   Patton - Macromedia Press, 2000

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