12/30/2024 9:33:55 AM |
| Changed Course |
CATALOG INFORMATION
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Discipline and Nbr:
APGR 51C | Title:
INTER. DESGN & PROD FDM |
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Full Title:
Intermediate Graphic Design & Production Fundamentals |
Last Reviewed:5/6/2002 |
Units | Course Hours per Week | | Nbr of Weeks | Course Hours Total |
Maximum | 3.00 | Lecture Scheduled | 2.50 | 17.5 max. | Lecture Scheduled | 43.75 |
Minimum | 3.00 | Lab Scheduled | 1.50 | 17.5 min. | Lab Scheduled | 26.25 |
| Contact DHR | 0 | | Contact DHR | 0 |
| Contact Total | 4.00 | | Contact Total | 70.00 |
|
| Non-contact DHR | 0 | | Non-contact DHR Total | 0 |
| Total Out of Class Hours: 87.50 | Total Student Learning Hours: 157.50 | |
Title 5 Category:
AA Degree Applicable
Grading:
Grade Only
Repeatability:
00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As:
Formerly:
APGR 53A
Catalog Description:
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Theory and practice of graphic design in a project oriented atmosphere. Student will be exposed to the design process, four-color process, digital imaging, and production.
Prerequisites/Corequisites:
Course Completion of APGR 51B ( or APGR 52)
Recommended Preparation:
Limits on Enrollment:
Schedule of Classes Information
Description:
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Theory and practice of graphic design in a project oriented atmosphere. Student will be exposed to the design process, four-color process, digital imaging, and production.
(Grade Only)
Prerequisites:Course Completion of APGR 51B ( or APGR 52)
Recommended:
Limits on Enrollment:
Transfer Credit:CSU;
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP
ARTICULATION, MAJOR, and CERTIFICATION INFORMATION
Associate Degree: | Effective: | | Inactive: | |
Area: | | |
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CSU GE: | Transfer Area | | Effective: | Inactive: |
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IGETC: | Transfer Area | | Effective: | Inactive: |
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CSU Transfer: | Transferable | Effective: | Fall 1981 | Inactive: | Spring 2011 |
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UC Transfer: | | Effective: | | Inactive: | |
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C-ID: |
Certificate/Major Applicable:
Certificate Applicable Course
COURSE CONTENT
Outcomes and Objectives:
At the conclusion of this course, the student should be able to:
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Upon successful completion of this course the student will be able to:
1. Apply principles of design and typography to practical design
problems.
2. Create working files from film for film production in a manner
acceptable to a high quality printer.
4. Utilize digital color comping techniques for professional
comprehensives.
5. Plan graphic design projects using the four color printing process.
6. Compile job production specifications for an offset printer.
Topics and Scope
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1. Introduction to Intermediate Graphic Design & Production
2. Packaging design - Intro to project
3. Dielines: how to create in Illustrator
4. Practical printing concerns for packaging
5. Typographic concerns for packaging
6. Building good mock-ups
7. Marketing concerns of packaging
8. Wine label design - Intro to project
9. Typography for wine label design
10. Special printing techniques
11. Creating effective wine label mock-ups
12. Marketing in the wine business
13. CD promotional design: Intro to project
14. Typography and the music business
15. Practical printing concerns for CD's
16. Marketing in the music industry
17. Secrets of design: Draftsmanship
18. The evolution of ideas
19. Secrets of design: Pagecraft
20. Seven pillars of design
Assignments:
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1. Package re-design
2. Wine label & Ad
3. CD promotional project
4. Designer of Impact
5. Case Study: Tea Box
6. Case Study: Candy Bar
7. Case Study: Shopping Bag
Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing. | Writing 0 - 0% |
None | |
This is a degree applicable course but assessment tools based on writing are not included because problem solving assessments and skill demonstrations are more appropriate for this course. |
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Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills. | Problem Solving 20 - 50% |
PROJECTS | |
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams. | Skill Demonstrations 10 - 50% |
Class performances, PROJECTS | |
Exams: All forms of formal testing, other than skill performance exams. | Exams 10 - 20% |
Completion | |
Other: Includes any assessment tools that do not logically fit into the above categories. | Other Category 10 - 30% |
PORTFOLIO AND GROUP PRESENTATION. | |
Representative Textbooks and Materials:
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Instructor prepared materials.
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