11/21/2024 7:55:39 AM |
| Changed Course |
CATALOG INFORMATION
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Discipline and Nbr:
CS 17.11 | Title:
JAVA PROGRAMMING |
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Full Title:
Java Programming |
Last Reviewed:1/24/2022 |
Units | Course Hours per Week | | Nbr of Weeks | Course Hours Total |
Maximum | 3.00 | Lecture Scheduled | 3.00 | 17.5 max. | Lecture Scheduled | 52.50 |
Minimum | 3.00 | Lab Scheduled | 0 | 4 min. | Lab Scheduled | 0 |
| Contact DHR | 0 | | Contact DHR | 0 |
| Contact Total | 3.00 | | Contact Total | 52.50 |
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| Non-contact DHR | 0 | | Non-contact DHR Total | 0 |
| Total Out of Class Hours: 105.00 | Total Student Learning Hours: 157.50 | |
Title 5 Category:
AA Degree Applicable
Grading:
Grade Only
Repeatability:
00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As:
Formerly:
CIS 17
Catalog Description:
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Intended for students with previous programming experience. Students will learn object-oriented programming principles, Java language constructs, the Java Developer's Kit (JDK), class libraries, Web Services, Graphical User Interface (GUI) development, applications, and Java interface to databases.
Prerequisites/Corequisites:
Course Completion of CS 10A
Recommended Preparation:
Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Schedule of Classes Information
Description:
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Intended for students with previous programming experience. Students will learn object-oriented programming principles, Java language constructs, the Java Developer's Kit (JDK), class libraries, Web Services, Graphical User Interface (GUI) development, applications, and Java interface to databases.
(Grade Only)
Prerequisites:Course Completion of CS 10A
Recommended:Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP
ARTICULATION, MAJOR, and CERTIFICATION INFORMATION
Associate Degree: | Effective: | | Inactive: | |
Area: | | |
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CSU GE: | Transfer Area | | Effective: | Inactive: |
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IGETC: | Transfer Area | | Effective: | Inactive: |
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CSU Transfer: | Transferable | Effective: | Summer 1996 | Inactive: | |
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UC Transfer: | Transferable | Effective: | Spring 2000 | Inactive: | |
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C-ID: |
Certificate/Major Applicable:
Both Certificate and Major Applicable
COURSE CONTENT
Student Learning Outcomes:
At the conclusion of this course, the student should be able to:
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1. Use principles of software design to analyze programming problems and develop solutions using the Java programming language
2. Create and test computer programs in the Java programming language that incorporate control structures and object oriented programming methods
Objectives:
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At the conclusion of this course, the student should be able to:
1. Evaluate the rationale of the Java language
2. Design programs using object-oriented methods
3. Create software using an integrated development environment
4. Integrate the Java class libraries with the construction of new classes
5. Construct graphical user interfaces
6. Investigate web programming using Simple Object Access Protocol (SOAP) and JavaScript Object Notation (JSON)
Topics and Scope
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1. Object-oriented programming principles
A. Encapsulation
B. Inheritance
C. Polymorphism
D. Aggregation
2. Object oriented design tools/techniques
A. Unified Modeling Language (UML)
B. Requirement capture tools
3. Java language constructs
A. Types
B. Operators
C. Flow control
D. Classes
E. Packages and interfaces
F. Intergrated development environment
4. Java Developer Kit (JDK) class libraries
A. .lang
B. .io
C. .util
D. .net
5. Graphical User Interface (GUI) development
A. JavaFX GUI design
B. GUI controls
6. Applications
A. Parameters
B. Initialization
C. Input/Output (I/O)
7. Databases
A. Third party library interfaces to Structured Query Language (SQL) databases
B. NoSQL databases
8. Web Services
A. SOAP
B. JSON
Assignments:
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1. Reading, approximately 30 pages per week
2. Write, test, and debug 4 - 12 programs using the Java programming language
3. Write program documentation for each program
4. Take 2 - 4 objective examinations including a final exam
Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing. | Writing 10 - 20% |
Written program documentation | |
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills. | Problem Solving 20 - 60% |
Writing, testing and debugging programs using the Java programming language | |
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams. | Skill Demonstrations 0 - 0% |
None | |
Exams: All forms of formal testing, other than skill performance exams. | Exams 20 - 60% |
2 – 4 objective examinations including a final exam | |
Other: Includes any assessment tools that do not logically fit into the above categories. | Other Category 0 - 0% |
None | |
Representative Textbooks and Materials:
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Java How to Program (Early Objects) (11th). Deitel, Paul; Deitel Harvey. Prentice Hall: 2017
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