SRJC Course Outlines

12/21/2024 7:45:00 AMCS 17.11 Course Outline as of Fall 2022

Changed Course
CATALOG INFORMATION

Discipline and Nbr:  CS 17.11Title:  JAVA PROGRAMMING  
Full Title:  Java Programming
Last Reviewed:1/24/2022

UnitsCourse Hours per Week Nbr of WeeksCourse Hours Total
Maximum3.00Lecture Scheduled3.0017.5 max.Lecture Scheduled52.50
Minimum3.00Lab Scheduled04 min.Lab Scheduled0
 Contact DHR0 Contact DHR0
 Contact Total3.00 Contact Total52.50
 
 Non-contact DHR0 Non-contact DHR Total0

 Total Out of Class Hours:  105.00Total Student Learning Hours: 157.50 

Title 5 Category:  AA Degree Applicable
Grading:  Grade Only
Repeatability:  00 - Two Repeats if Grade was D, F, NC, or NP
Also Listed As: 
Formerly:  CIS 17

Catalog Description:
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Intended for students with previous programming experience. Students will learn object-oriented programming principles, Java language constructs, the Java Developer's Kit (JDK), class libraries, Web Services, Graphical User Interface (GUI) development, applications, and Java interface to databases.

Prerequisites/Corequisites:
Course Completion of CS 10A


Recommended Preparation:
Eligibility for ENGL 100 or ESL 100

Limits on Enrollment:

Schedule of Classes Information
Description: Untitled document
Intended for students with previous programming experience. Students will learn object-oriented programming principles, Java language constructs, the Java Developer's Kit (JDK), class libraries, Web Services, Graphical User Interface (GUI) development, applications, and Java interface to databases.
(Grade Only)

Prerequisites:Course Completion of CS 10A
Recommended:Eligibility for ENGL 100 or ESL 100
Limits on Enrollment:
Transfer Credit:CSU;UC.
Repeatability:00 - Two Repeats if Grade was D, F, NC, or NP

ARTICULATION, MAJOR, and CERTIFICATION INFORMATION

Associate Degree:Effective:Inactive:
 Area:
 
CSU GE:Transfer Area Effective:Inactive:
 
IGETC:Transfer Area Effective:Inactive:
 
CSU Transfer:TransferableEffective:Summer 1996Inactive:
 
UC Transfer:TransferableEffective:Spring 2000Inactive:
 
C-ID:

Certificate/Major Applicable: Both Certificate and Major Applicable



COURSE CONTENT

Student Learning Outcomes:
At the conclusion of this course, the student should be able to:
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1.  Use principles of software design to analyze programming problems and develop solutions using the Java programming language
2.  Create and test computer programs in the Java programming language that incorporate control structures and object oriented programming methods
 

Objectives: Untitled document
At the conclusion of this course, the student should be able to:
1.  Evaluate the rationale of the Java language
2.  Design programs using object-oriented methods
3.  Create software using an integrated development environment
4.  Integrate the Java class libraries with the construction of new classes
5.  Construct graphical user interfaces
6.  Investigate web programming using Simple Object Access Protocol (SOAP) and JavaScript Object Notation (JSON)

Topics and Scope
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1. Object-oriented programming principles
  A. Encapsulation
  B. Inheritance
  C. Polymorphism
  D. Aggregation
2. Object oriented design tools/techniques
  A. Unified Modeling Language (UML)
  B. Requirement capture tools
3. Java language constructs
  A. Types
  B. Operators
  C. Flow control
  D. Classes
  E. Packages and interfaces
  F. Intergrated development environment
4. Java Developer Kit (JDK) class libraries
  A. .lang
  B. .io
  C. .util
  D. .net
5. Graphical User Interface (GUI) development
  A. JavaFX GUI design
  B. GUI controls
6. Applications
  A. Parameters
  B. Initialization
  C. Input/Output (I/O)
7. Databases
  A. Third party library interfaces to Structured Query Language (SQL) databases
  B. NoSQL databases
8. Web Services
  A. SOAP
  B. JSON

Assignments:
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1. Reading, approximately 30 pages per week
2. Write, test, and debug 4 - 12 programs using the Java programming language
3. Write program documentation for each program
4. Take 2 - 4 objective examinations including a final exam

Methods of Evaluation/Basis of Grade.
Writing: Assessment tools that demonstrate writing skill and/or require students to select, organize and explain ideas in writing.Writing
10 - 20%
Written program documentation
Problem solving: Assessment tools, other than exams, that demonstrate competence in computational or non-computational problem solving skills.Problem Solving
20 - 60%
Writing, testing and debugging programs using the Java programming language
Skill Demonstrations: All skill-based and physical demonstrations used for assessment purposes including skill performance exams.Skill Demonstrations
0 - 0%
None
Exams: All forms of formal testing, other than skill performance exams.Exams
20 - 60%
2 – 4 objective examinations including a final exam
Other: Includes any assessment tools that do not logically fit into the above categories.Other Category
0 - 0%
None


Representative Textbooks and Materials:
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Java How to Program (Early Objects) (11th). Deitel, Paul; Deitel Harvey. Prentice Hall: 2017

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